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- global retFrame, frameSpeed, currentCursor
-
- on mouseUp
- frameSpeed = 2
- retFrame = the frame
- sprite(3).visible = 1
- sprite(4).visible = 1
- sound(1).stop()
- sound(2).stop()
- sound(3).stop()
- sound(4).stop()
- sound(5).stop()
- cursor([member("AlienHand"), member("AlienHand Mask")])
- currentCursor = 1
- go(marker("Time3"))
- end
-